Please note that these are just the bare minimum that I usually ask for when it comes to model PSDs. For more in-depth guides, I highly recommend Faf’s guide here: https://docs.google.com/document/d/1xdh4zjhesY4gdUiyyWsCuXPn-zt9zEMoQzZDApwiY8w/edit?tab=t.0#heading=h.yde91hf7live/
For clients who don’t know how/where to check their PSD files, I highly recommend getting free drawing programs like **Krita, MediBang Paint Pro** (Non-Steam version), or FireAlpaca and opening your PSD files inside these programs.
If you want to go with paid drawing programs, I highly recommend getting Clip Studio Paint Pro or EX version, which is what I use for my Live2D model illustration works!
This is to make sure that the PSD you’ve received from your model artist is actually a ready-to-rig Live2D file.
From my experience as a Live2D rigger, I have received “ready-to-rig” PSD files that are not Live2D-ready. I had to inform people who have submitted these PSD files that what they received from their model artists was not what they had paid for.
This is why it’s important to commission Live2D model artists recommended by riggers. Otherwise, expect possible extra charges for additional cutting!
PSD files should be in sRGB (sRGB IEC61966-2.1) color profile with an 8-bit color channel. Please do not use CMYK, AdobeRGB, etc. color profile and higher bit color channels as Live2D will display the colors differently and/or will refuse to load the PSD file. See Live2D’s notes.
If the PSD file was created with a different color profile, the artist may need to convert it to sRGB while retaining the original colors. I mainly use Krita to convert the color profile, but Photoshop can also be an option.
⬇️Kindly check the post below for the comparison ⬇️
https://x.com/soultyragevin/status/2016347625088549127?s=20
Please keep your PSD canvas and parts within Live2D-friendly sizes. Live2D texture atlases range from 1024×1024px up to 16384×16384px. The largest size is rarely used since Live2D takes a long time to export the texture atlas, and programs like VTube Studio may struggle to load them properly or may crash on low-end PCs.
If a part is too large to fit within the available texture sizes Live2D provides at 100% scale, it will be downscaled, which can reduce its quality. For cases like this, the PSD file needs to be downscaled, so please keep this in mind when making Live2D models.